If you try to render from a shader with Metal, you have to write a lot of work.
Most of the time, it's the same process, so if you copy it as it is, it will work, but you often forget what each process is doing.
Therefore, I drew a diagram to make it easier to remember the process flow. It may be hard to see because it has become a large figure, but please refer to it by enlarging it. It may be easier to understand if this figure is nearby, such as when learning Metal.
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Reference: Introduction to Metal
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